Wednesday, January 26, 2011

Podcast 42- Bad Controls are Bad

This week on the ParaNerds Podcast, Kevin has a canker sore. They speak new releases along with news (See Below). They also go into detail on Games Based Around On Bad Control, the Communities rant on 3D Movies and Leader boards and how we hate them.

You may hear it HERE

OR



Email question to Kevin AT Paranerds Dot COM


Cheater!!


The Community : Check em out for great reviews


NEWS:

Call of Duty Black Ops Patch for PS3

Metal Gear Solid HD for PS3?

Xbox 360 Deal of the Week (RockStar and 2K Games)

PlayStation Update

Modern Warfare 3 on 11/11/11?

GameJournos Response to IGN review

Sony defends DC Universe price

4 comments:

  1. [...] This post was mentioned on Twitter by Tony & Scott, Kevin Max Sousa. Kevin Max Sousa said: Podcast 42- Bad Controls are Bad - http://paranerds.com/?p=1620 [...]

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  2. Hey, Just wanted to congratulate you on the new press. The rant was exceptional and I look forward to hearing more ASAP!

    <3

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  3. Nicely done -- I love the quick, subtle, blink-and-you-miss-it wit between lines. I'm not sure what the ear equivalent is for blinking, though.

    Leaderboards should be run more like Twin Galaxies: Scores have to be confirmed by an official governing body. Does that sound overly ambitious for titles with millions of gamers competing for top scores? Probably, but not everyone plays for leaderboards, and those who truly care would be able to submit for approval, while mere hackers and cheaters would be eliminated altogether.

    On writing: The key is "Show, don't tell." When a reviewer begins a review with "This game is amazing," that is poor writing. Don't tell me what quality a game is -- *show* me how good or bad it is through your descriptions. Don't tell me the traits and characteristics, __show__ me by showcasing your creative talent to lead the reader to concrete conclusions by persuasive argument, not blunt-instrument judgments rendered in monosyllabic vocabulary.

    An example: Which is better writing?

    1) Amy was angry.

    2) Amy's brow furrowed intently as her teeth grit and ground into a furious scowl. She grabbed a nearby knife and lunged at the man who had insulted her, as she let forth a horrific scream and began chaotically swinging the blade through the air.

    Even though example 1 -tells- us that Amy is angry, example 2 --SHOWS-- us that Amy is angry. Even though it doesn't explicitly say so, it sure sounds like Amy is real pissed.

    ... Uhhh, sorry. I ramble. Just ask the Classic L337 crew.

    See ya later nerds.

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  4. Thank you all for the comments. @JujusBean i'm assuming the rant your talking about is the community, if it is the case , it was really well done and i look forward to more as well.

    @NintendoLegend
    Thanks for the comment i'm sure Rooster (my partner) will read this and finally write an article.

    ReplyDelete